April 5, 2017

Robotics Events Rules

Robo Race Rules

  1. The team should not consist of more than 3 members.
  2. Each member from same college is not mandatory.
  3. The robot should follow the robot specifications provided. Any deviation from the mentioned specifications will lead to disqualification.
  4. Once the race begins, three hand touches are allowed, if your taking hand touch you have to start from last check point.
  5. No test practice will be allowed on the main arena.
  6. Terminals for charging the battery will not be provided in the college.
  7. If the Robot crosses a checkpoint, and moves off track (maximum 3 times only), then the Robot would be placed back on the previous checkpoint crossed.
  8. The robot should not damage the arena.
  9. The robot must not leave behind any of its parts during the run; else it will result in disqualification.
  10. During the Rounds, only maximum of two team members are allowed in the arena, one member will control the robot and other to guide it. Members are not allowed to interchange the work, however, teams are allowed to switch members in next rounds.
  11. Teams have to be ready with their robots. No time will be given once the robot is on the Arena. If the robot is proved to be inactive for more than 60 seconds, it will be disqualified.
  12. Batteries can be changed between rounds but not during a race.
  13. Unethical behavior could lead to disqualification. Faculty-coordinators have all the rights to take final decision for any matter during the event.
  14. The decision of the judges will be final and abiding. Argument with judges in any form will lead to the disqualification of the team.
  15. There will be two round; first round for the primary selection and second for the final winner selection among the selected teams from the first round.
  16. The team which completes race in minimum time will be declared as winner.

Robot Specifications for Robo Race

  1. Ready made robots/cars are not allowed.
  2. The L x B x H should not exceed 30 x 30 x 30(cm).
  3. The net weight should not exceed 10 kgs.
  4. However a tolerance of 10% is acceptable.
  5. The length of the wire (for wired robots) should be long enough to cover the whole track and wire should remain slack during the complete run.
  6. Wireless ROBOTS are not allowed.
  7. The maximum allowed voltage to power the robot is 12V DC, 5AH.

Robo-Hassle Rules
(Design and construct a wired controlled robot capable of hassling (pushing) the other robot to the death zone.)

  1. The team should not exceed more than 3 members.
  2. There will be qualifying rounds of 3 minutes and final round of 4 minutes.
  3. The participants should follow the robot specification provided. Any deviation from the mentioned specification will lead to disqualification.
  4. The competition will be played on a knock-out basis.
  5. Any team that is not ready at the time specified will be disqualified from the competition automatically.
  6. If a robot, say R1, is able to drag/push the opponent’s robot, say R2, to death zone during the fight, the respective team will be declared as WINNER.
  7. A robot is declared victorious if its opponent is immobilized for first 30 seconds.
  8. In case both the robots remain immobilizedfor first 30 secondsthen both teams will be disqualified.
  9. Qualification of a robot to next level be subjective and totally on the decision of the judges.If the judges found the winner robot incompetent to enter into the next round, it may get disqualified. Judges can disqualify both the robots of a match from advancing to the next round.
  10. The organizers reserve the rights to change any or all of the above rules as they deem fit.
  11. Violation of any the above rules will lead to disqualification.
  12. Judges’ decision shall be treated as final and binding on all.

Robo-Hassle Robot Specifications

  1. The machine should fit in a box of dimension 30 cm x 30 cm x 30 cm (lxbxh) at the start of during the match.
  2. The machine weight should not exceed 10 kg strictly.
  3. All robots must have easily visible and controlled mobility in order to compete. Jumping, hopping and flying are not allowed.
  4. The machine can be controlled through the wire.The minimum length of wires from robot to the controller should be long enough, and the wire should remain slack at any instant during the fight.
  5. The maximum allowed voltage to power the robot is 12V, 5AH.
  6. This event is regarding the hassling between two robots, therefore any device or arrangement that can be used to push the opponent robot will be allowed. Pointed weapons, cutters, chain saw, hammers, lifters,spinning or any other dangerous weapon system are not allowed.